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What We Like

Sunday, July 09, 2006

So our objective is to build the coolest RPG system ever, basically.

Seems like a good starting point is to make a list of things we like about other games we've played.

Things that are cool or desirable, in my opinion.
  • Using variously-sided polyhedral dice (still makes D&D fun).
  • Giving characters background, like previous professions (as in Traveller, or Call of Cthulhu).
  • Giving characters advantages and disadvantages (like GURPS).
  • Simple skill systems (like CarWars).
  • In character generation, a balance between randomness and planning; we want to avoid either extremes of "keep rolling until you get something you like", as in D&D, or "designing a character like a CarWars vehicle", as in GURPS.
  • The less you have to read the rulebook, the better. Ideally almost everything you need to know while playing should fit on a cheatsheet.

Got an opinion? By all means leave a comment!
posted by Nick at 12:40 AM 5 comments